By Leia

Latest plot updates
The Gatherer
The Protector
The Hunter
Finding and using your Spellbook
Speculations

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The Gatherer
While skipping around Altador, you find the Vaeolus at either Follies' Farm, the Docks or the Quarry (remember how to get to those places?). I found mine at the Quarry. Click on it.

No need! I already know just what to do with him. Cook up some nice Vaeolus and dumplings, that's what.

The archivist says, "Oh my! What a poor little Vaeolus! I wonder what happened to his owner. He seems very ill!"

Maybe a health potion would help this little crippled Petpet. Hmm.. Health potions for petpets... the Healing Springs? No... Maybe the Alchemy Club can brew us up something.

That punk! A potion for a sick petpet, and he's charging us up the... ahem. Buy the potion. Don't have 30,000 NP on hand? It doesn't matter, it doesn't actually charge you. Maybe we could lie to the Archivist and say he charged us, and the Archivist will "reimburse" us, though!

Hahaha! Serves that Quiggle right. He just got smacked! Looks like the club presidents in this joint really get out of hand. But we didn't get a potion to heal the little guy with...

Click Continue to go back to the Archives. Hey, maybe we can give that little petpet some other potion... juice... punch?! Punch! Let's see if there is any, like, special "medicinal punch" or something. Unfortunately, this means that we have to go back to the Colosseum and find that psychotic Grarrl again. Do this in the same way you did before, by clicking on the windows until you find him. *sigh*

I've had enough punch by now to last me 9 years. Oh, hey! What's that? Pie? Well! Don't mind if I do! PIE GET!

Whaaaaaaat? The pie doesn't appear in my inventory, so I can't eat it! Well, screw this crap! If I can't eat it, no one can. Let's throw it somewhere no one will ever find it. Hmm... how about that musty old tomb we found like 2 months ago?

Click on the bar across the door to go inside.

Ew! Let's refresh after about a minute to see if it's gone yet. Refresh at exactly 59 seconds past the minute by looking at the NST clock to the left, on the sidebar.
It should look like this, but with any hour or minute:

Oh, gross! It's not gone... wait, look! Its bandage is unravelling... maybe we can swipe it to fix that petpet's leg.

Suh-weeeeeeeeeeeet~~!! We did it! We stole some manky old bandages! Not very sanitary... but better than nothing. Let's haul these back to the Archives, to treat the Vaeolus!

Oh, there he is. Click on him.

You need to click "check on the Vaeolus" one time per minute for about 10 mins and care for it appropriately. Refreshing will not work, you have to click "Check on the Vaeolus." Don't click it more than once per minute, or it will mess up, people are saying. To determine how to care for it, look at the pose. After you've clicked the correct treatment, the pose will not change until the next treatment. Sometimes you need to do the same treatment twice in a row, so if it's been a minute and the pose hasn't changed, click the correct treatment again. If you mess up (like I did, GRAGH) just go back to the Archives and start over.

Dingdingding. Update. Lots of emails/neomails/snowickle.org comments that people are having trouble with the Vaeolus. Here is a very extreme to the max step by step guide to taking care of the stupid little rat.
1. Click on the Vaeolus from the Archivist's office. To make it easier, click on him right on a new minute (ex. 11:10:00 NST).
2. Click once on the correct treatment for the Vaeolus when you first see him.
3. Wait one minute. Pay attention to the clock.
4. At any time during the second minute (from 11:11 to 11:12), click "Check" once.
5. When the page refreshes, treat the Vaeolus appropriately by clicking once on the correct treatment.
6. Wait until the next minute (11:13 to 11:14) and click once on "Check."
7. Treat appropriately by clicking once on the correct treatment.
8. Repeat until the Skeith shows up.

For those still having trouble, there is a shortcut trick someone discovered that is a bit tricky but it will guarantee your success.

It should not take you more than 11 minutes. Try for 12 min just to be sure, but if it's still asking you to care for it, start over so you're not wasting your time!


Sticking out tongue -- Feed


Paw up -- Bandage


Asleep -- Wait


Paw over mouth -- Give medicine.

A Skeith will knock on the door on the 11th minute and give you a certificate.

The Vaeolus seems to be feeling better!

A Skeith knocks on the door just then. "Why, hello there!" he says. "I'm from the Petpet Protection League, and I heard you were nursing this poor little creature back to health. Very helpful of you! I'd like to present you with this certificate on behalf of the PPL!"

Shhhh! Don't tell him that you zap your petpets! He'd never give it to you then. Hey... what's that? Click that picture on there... that looks like Fauna!

Well, what do you know. It IS Fauna. And a clue for the next constellation! Take it to Old Meepit Lover. Go back to the Archivist's office by clicking the button.

The archivist says, "Ah, the Vaeolus seems to be feeling much better now. He can stay here until he's ready to leave, of course. I'm sure he'd like to get back to his owner!"

"And another clue!" he says. "It seems we draw ever closer to solving this mystery. Quickly, to the observatory!"

Its hateful, neglectful owner. Anyway, none of our business. Though the Archivist might not want to keep a flaming Petpet in among his giant stacks of extremely flammable paper... but that's his problem. Our problem is finding the the constellation. So off to the olde observatorio with us.


Wow, that constellation did not look that much like the clue. Without this site that finds your coordinates for you, I may not have been able to get it.

So, now it's downstairs to look at the ceiling, then to the Janitor.

The janitor says, "Wow, it's getting really bright in here with all these gems lighting up on the ceiling. Only two left! I wonder if anything special happens when all of them are lit up. Now that would be something to see."

Wow, foreshadow much? Thanks. Off to the Archives and the BoA. Man, the Archivist has got a speech in store for us this time, I'm sure.

The archivist says, "It was obvious, really -- Fauna, the Gatherer, protector of Petpets. How fortunate that you happened upon that wounded Vaeolus. He finished his recovery while you were gone, and left to find his owner."

He opens a book on his desk to a particular page. "This is an ancient Altadorian spellbook. It doesn't have any history in it that I could find -- no real surprise there -- but it does have some magics which might have been used as... parts of a larger spell, I suppose. Now, this evidence is rather circumstantial, but the kinds of magics in this book are about hiding knowledge and erasing memories." He flips to the inside cover. Some words are hand-written on the front page:

This book donated to the Altadorian Archives by Jerdana

He swallows, looks around nervously, and whispers to you. "You must keep this secret! If Jerdana were to hear of this, well -- she might kill us, or worse! And that's assuming she even remembers what happened -- she might have made sure that the spell affected her own memory, so that she could honestly deny any knowledge of what she did. At least, until the spell was broken, and then..." He shrugs. "Who knows what machinations she's planning?" He coughs. "Assuming that Jerdana even is the one behind this. She might just be a pawn of Altador's, or some other power entirely... We must be vigilant if we are to survive this."

Whoa, buddy! "Survive this?" Is there some impending disaster we didn't know about? Criminy!


Aww, Fauna sounds awesome. I wonder what happened when she had carnivorous animals, though, that needed to eat the other animals to surive. Anyway, off to the Astronomy Club.

The Astronomy Club members greet you warmly as you enter the room... except the club president, who isn't here.

The Wocky, Korbat, and Buzz approach. "No, we haven't gotten rid of him yet. He left just as we were about to take over. We're gonna wait by the door, and when he comes back in, that's when we'll make our move! Get ready!" They hide by the door, waiting for the club president to return... although it could be a few days.

I think they are kind of over-reacting. Why do they have to "make their move?" Can't they just tell him they are kicking him out? MUST ALL PROBLEMS BE SOLVED WITH VIOLENCE!

Until next week.

Here we go, off to find the Protector! Go to the Quarry and click on the path at the tippitiest top of the picture.

It's Diagon Alley! In much the same way, look around the brick wall until you find a "loose brick." Click it.

WHOA! Where did that Kiko come from! It must be part of the spell that opens the wall. Ahem. Yes, that must be it.

Ahhh! Scary dude! Wait... ooh! Man. That is so shiny, floating on that pedestal like that. I want it. You want it. Let's take it.

"You are not worthy enough to pass!"

The Guardian, though made entirely of ethereal mist, projects a field that forces you back! You cannot approach the pedestal.

Well, dangit! Stupid mystical creatures and their sci-fi force fields. Pff. Let's go bother someone our own size. Click Continue, then let's go off to Farmer Follies'.

Farmer Follies eyes you as you approach. "Well howdy there," he says. "You're from the city, eh? I've got a ninth cousin there, works as a janitor, maybe you know him."

Wtf! A Moehog has ANY kind of cousin that's a Yurble?!! What the heck kind of family tree does that guy have? Wait, no, I don't want to think about it. Stop talking about that, dude! Refresh until he starts talking about something less... awkward. This took me a while. In the end, I went back to the secret cavern and clicked Continue and then manually went back to Altador and clicked on Follies' Farm, rather than using shortcut links. It worked OK after that.

Farmer Follies waves as you approach. "Hello there! Are you from the Altadorian Water Department? The irrigation ditches near my farm have been filling up awfully quickly! If the water flow doesn't slow down, I'm going to lose my crops! FARMING DOES NOT WORK THIS WAY!"

Upsetting! Let's see if we can find the source of this impending disaster.

What have we here? A water tower.

No, really? A mad wizard designing it is a bad idea? Tch. (If they didn't say this, refresh until they do.) As my picture indicates, please note the drawing of a flamethrower on the wall. Then go through the door.

Ok, guys. Here comes the hard part. There are 3 levers, 2 pipes, and 2 tanks. You can go through doors to either side to go to the two other rooms. You have to mess around until it works. When you are finished, it automatically takes you out to the main room, so you don't have to keep checking the main room to see if you have done it.

This is what the center room looked like when I was finished. As soon as I saw that something had changed in the room, I left it and went to the next room.

I did not turn/flip every lever. I just randomly clicked a few. The round leverse only have two settings, "on" and "off." I don't think there is any method to this madness, you just have to fiddle around until you get it. It took me less than three minutes, though that may be sheer luck. Please don't hate me.

The engineers cheer. "You did it! The water's been rerouted properly, and there'll be no flood."

Those guys are telling me they didn't try to fix it, basically. Oh well, lucky for Altador, we are awesome. Hey, we have done so much for Altador that maybe they will have us be one of the Heroes after this is over! Woot! Ok, let's go see if now we're "worthy" of that medallion. Back to the Diagon Alley Wall. Click on the medallion again.

Oooh. This looks pretty. Let's look closer.

Holy crap! We did it! We are so awesome! Let's run off to Finneus with this!

The archivist frowns as you enter. "A necklace on a pedestal? Guarded by a spectral beast of some kind? Surely these are not the tools of someone with nothing to hide. Go, find the next constellation."

Run! Run! As fast as you can! You can't catch me, I'm off to... uh.. the Observatory... *sob* I suck at poems. Before I release you to find your constellation, I will remind you of the cheater way, because this is a tough constellation to find.


Nice job, guys! Let's see what Farmer Follies' 9th cousin has to say about it.

The janitor shouts, "HEY!! Why are the lights off?! I was having fun looking at them, all shiny and stuff... RAAARGHH!! IT REALLY MAKES ME ANGRY WHEN THE LIGHTS GO OFF!!"

W... what?! OMG! The shiny lights in the ceiling are gone! What the heck! An interesting development, though... if you click on a statue, and then click on the statue's neck, it wears the medallion you just got from the Minitheus...

Let's go see what this means for Altador... because apparently Finneus always knows what things mean for Altador. Off to the Archives!

The archivist says, "And, at last, we come to Jerdana. The 'Protector.' Indeed!" he scoffs.

He peers out into the lobby, and then softly closes the door. "I don't know whether you've noticed this, but the lights above the statues in the Hall of Heroes are no longer lit. None of them, not even Jerdana's. From what I gather, this happened about the time that you took that necklace from its pedestal." He shakes his head. "I'm guessing that the necklace was the power source for the magic that have been providing you with the clues to this puzzle. And, apparently, magically powered the gems in the ceiling of the Hall of Heroes. That accounts for half the mysterious magic, at any rate. The other half, that which has stolen our history, remains as strong as ever."

He pauses for a moment, listening, and then continues. "I trust that you have kept this to yourself. We must uncover this riddle before Jerdana learns of our efforts. It is our only chance to reverse the effects of the spell, and return our stolen history to us."

He peeks out the door. "I should do research in the main archives. I left them unlocked once before, by accident, but this time I'll leave them open for you if you want to wander around."

Nice of him... let's see what's in the BoA.


Jerdana seems pretty cool. I don't know. She founded the city with Altador! She doesn't seem like a Betrayer to me!

Last but definitely not least, let's see what has become of our old buddy, the Astronomy Club President.

AHHH! My best friend, the Nerdy Buzz, finally bestirs herself! Hey, guys, let go of him! Wait, what's that flap? PULL IT!

OH MY GOODNESS GRACIOUS! NOOOOOO!!!!!! HOW COULD THIS HAPPEN?!

I need to go console myself with a lot of chocolate now, you guys. Thanks for your patience in waiting for me to update this, I had to drive down to my parents' yesterday to celebrate Mother's Day. See you at the end of the plot!

Latest updates!
The Hunter
Ah, in the Observatory, gazing at the stars, waiting in quiet despair for the 12th constellation to finally come to us... sigh. Well, let's call it a day, and head home. Going to the stairs... oops!

You lose your footing! Peering down, you see the HoH below you, with some nasty piles of something on the floor. What the heck are those, anyway?

Oh! So that's what they are! A clue... Let's go talk to the Archivist, then. Off we go.

The archivist says, "Ah, the last constellation! Go and find it, I suppose. We may as well get this over with."

Okay... so go back to the Observatory, I guess. (Don't bother looking through the telescope, you won't be able to find anything.) Looks like we don't have enough clues. What now, old bird?!

The archivist says, "Wait, I'm sorry, did you say there were only three stars you found in the clue? Well no wonder you can't find that constellation... three stars isn't enough for a constellation!" he scoffs. "You'll have to go find the other half of the constellation, I suppose. Hm, it probably isn't in the same place as the first half. That would be too easy."

Oh thanks, MR. EXPERT. How KNOWLEDGEABLE you are. Thanks for sending us off on a wild LUPE CHASE. Anyway, it seems that we are now hot on the trail of our LAST CONSTELLATION! I will get out my pipe, Sherlock Holmes hat, magnifying glass, and you are Watson! Your job is to agree with me and follow me around. Let's interrogate the first witness! Off to the Janitor!

The janitor says, "I saw you almost fall out of the observatory! That reminds me, I've been thinking about closing the ceiling again. Our heating costs have gone way up, now that we have all this extra air to keep warm. We keep our boilers in the basement, y'see. I keep having to go down there and adjust the settings. It's a real pain and MAKES ME ANGRY!" He coughs. "Sorry. Been taking some medication to keep me calm. Anyway, if you want to go down to the basement and take a look, just let me know."

I don't trust him... let's grill him some more! What? We're in a hurry? Oh, fine. He gets off easy... this time. Let's go off and question some more suspects citizens. To the Quarry.

Hey, what's that?! Evidence?

One of the quarry workers blocks you as you try to step into the quarry. "Hey, you can't come in here! This quarry's for official business only!"

The other quarry worker nudges him. "I think they want one of the rocks," he says. "Couldn't hurt, could it? Just a rock, not like we don't have a million of 'em here anyway."

The first quarry worker grumps. "Fine, you can have a rock. But it'll cost ya -- 50 neopoints!"

This could be valuable evidence. We should not let it slip through our fingers! Buy it, I say!

The quarry worker takes the 50 neopoints and hands you the rock. "Well, there you go. Don't know what you'd want a perfectly flat three-inch rock for, but..." He shrugs, which is a neat trick, considering JubJubs have no shoulders.

Ahah! We are victorious. The evidence is ours. Let's see if it has a connection with this mysterious locale the Janitor speaks of... the Basement. The Janitor expresses suspicion at our rock. Could he be hiding something?

Anyway, down in the Basement... *pries around with rock* Click the gears and pry around with your rock. Ehhh... this is useless.

Make sure you grab your rock to bring it with you, and let's go get our money back. This isn't evidence of anything except our idiocy in paying 50 NP for it. Back to the Quarry.

Hey... they are ignoring our complaints! How rude. Throw the rock right at that one's head. He's wearing a hard hat, so it'll just startle him a bit. Let's see... I'll aim carefully... ok, aim right THERE.

The quarry workers turn around at the noise of a rock being thrown into the quarry. "Hey, what was that?" one of them says, peering around curiously.

Dangit! I missed! Well, I do suck pretty bad at throwing. Let me grab another one quick while he's turned away.

Grab the closer one while they're not looking, then grab your first one back. You did pay 50 NP for it after all... hey, I feel better now that I stole another rock. Not quite as... vengeful. Ok, 2 rocks. I guess that's better than no rocks. 25 NP each, if you divide the cost... but what should we do with them? Let's go see if there is a rock club or something at the Archives. I bet I could be Rock Club President, with TWO rocks.

Hrm... there doesn't seem to be a rock club... let's try the Leaf Club, that's pretty naturey. Click the poster with the leaf on it.

The Quiggle sniffles a little, despairing over his situation. "This Herbalism Club was a terrible idea. No one wants to learn about plants or flowers! Maybe I should have stayed in the circus."

Dude, no one wants to join your club because you're a jerk. Not because they don't like botany. I love botany! I want to be a freaking botanist! But being around you is terrible! Anyway, let's humor him because we want to milk him for info. Remember, we're detectives! Well, at least I am. You're my sidekick, though, and that's a pretty OK job.

The Quiggle's eyes brighten up as you ask about the circus. "Why, yes! I used to be the greatest juggler Altador had ever known. But after that incident with the Bearog on the tightrope..." He shudders. "So I had to branch out, find something new to occupy my time. Starting all these clubs seemed like a great idea, but now..." He looks around, wistfully. "Oh, the glory days of juggling..." He glances at you out of the corner of his eye...

Shut up! Just teach me to do something useful with these rocks before I clomp you in the head with them.

O...kay. That picture of the Quiggle is really scary. Moving on. Hey! Let's go show off at the Quarry! They'll be all "what? where did you get that other rock?" It'll be hilarious. Tap one on the shoulder when you get there (click on 'em).

The quarry workers look at you as you approach. "Bored? Yeah, I guess we are kinda bored. We've been having the same argument for months. Can't think of anything new to talk about. I guess that's what can happen when you're surrounded by square rocks all day. They're not interesting at all."

He perks up as you explain your request. "You want to show us your juggling skills, eh? Well, it looks like you've only got two rocks there. That's hardly a challenge to juggle!"

"Unless you're a JubJub," says the other quarry worker.

"Well, yes, obviously," says the first one. "But if you had three rocks to juggle, now that would be something."

So give me another one, you greedy punks! And... surprise surprise, they do! And they don't charge you for it this time, those swindling jerks.

The quarry workers cheer as you demonstrate your juggling ability. "Wow, that's the most fun I've had at work since I started here!" says one. "You bet," says the other. "This is quite possibly the greatest day of my entire life." He sniffles, holding back tears.

Ok... well, that's pretty pathetic. Now that we have 3 rocks, let's go mess around in machinery we know nothing about! That seems to be the ongoing theme of this plot. "Foul up complex mechanics!" Bahaha. Back to the Basement.

Ok. I suggest opening one browser to the Janitor while you work on the gears. You want to jam the gears. Refresh a few times at the janitor, and click his button to look at the ceiling. He will tell you when it is jammed. The ceiling will not open completely. You want to click the rightmost dot when it is visible.

I am currently trying bluestarr from the boards' strategy, which is as follows:
Open two pages, on with the janitor, one with the gears.
put rocks in three gears, i picked 1 3 5 .
go to the janitor page and PUSH the button, then refresh( alot) .
every time you jam it (every tenth refresh) put the rocks back in the same gears.
eventually, that will be the right combination!!!

Sorry it took me so long! I didn't end up using bluestarr's method, though it has worked for some people. I just fiddled around until it worked. So once it looks how it does above, click on the circled dot.

Finally! Let's go talk to the Archivist and tell him we finally found it.

The archivist gasps in surprise. "Ah! What a tricky bit of puzzling that last clue was to find. And not powered by magic at all, but simple physical mechanics. Well, you'd best be off to find the constellation, then. We have precious little time."

Yeah, yeah. Back to the Observatory. This is a fairly tricky one as well. If you are lazy, use the site that automatically gives you your coordinates. (Tip: When you are on the page with your coordinates, press Ctrl+A to select them all, then put your cursor in the box back on the main finder page and press Ctrl+V to paste! Much faster than highlighting it all by hand.)

Connect like so:

Whoa, guys!!! We just found the 12th constellation!! Let's go tell the Janitor!

The janitor shouts, "WHAT?! After all that, I don't even get to see the ceiling all lit up pretty? NONSENSE!! This is ridiculous! I demand reparations! I demand satisfaction! Something must be done! ARRRGHH!!" He starts running around in circles, frothing at the mouth and growling incomprehensibly.

Aww, poor guy. Let's leave him to his ranting and go to our favorite place, the Astronomy Club!

The Astronomy Club members greet you warmly as you enter the room.

The Wocky approaches you. "Well, aside from the whole drama with that nasty Quiggle, you sure have found a whole lot of new constellations. I just wanted to thank you again for helping us out and being such a great club member. In fact, right now, I'm preparing a new paper for the Altadorian Journal of Astronomy, all about how new constellations can be identified in the heavens. If you don't mind, I'll put your name on it as co-author, since after all, it's your findings that the paper's based on, so you really deserve the credit."

The club members gather around you. "Three cheers for you! Hooray!"

Ahh, at last. The hero worship we deserve. Muahaha.

The archivist says, "At long, long last, King Altador, the Hunter. You have found a constellation for each of the twelve Heroes of Altador... and all twelve of the constellation gems in the ceiling of the Hall of Heroes would be alight, except that the magical source of their lighting has been shut off."

"However, the Book of Ages has revealed another chapter. I believe that the Book contains a weak magical power source, which reveals a chapter each time a constellation is found. I think I failed to sense it before because the other two enchantments, being so much more powerful, drowned it out. Alas, the magic in the Book of Ages does not seem to be connected to anything else, so it is of no use to us in unraveling this mystery."

He sits at his table, shuffles through some papers. "And now we wait. The history-hiding enchantment is very strong, and will probably take some time to wear off. We should slowly begin to regain our memories of past history as it decays."

Let's check out the BoA.



The end. Hmm.. doesn't that last line seem a little ominous to you? "...forever." Whoa. Ok, to get the Spellbook, you need to click on the Fire Faerie's hands right there on the last page.

Then talk to the Archivist again.

The archivist says, "Strange, I'd overlooked that drawing of the Dar--" He hesitates for a moment, and gathers his composure. "The Betrayer. But you think it means something, you say? But what?"

He plops into his chair and rests his chin on his hand. "The fire in her hands... well, it's practically her trademark. And the picture does resemble her statue in the Hall of Heroes. Except on the statue, the flames are stone, just like the rest of it. Perhaps there's some way to bring the stone to life? There might be such a spell in the Archives somewhere, but the cataloguing system doesn't go into detail about specific spells, just the titles of books."

He shakes his head. "Of course, there are thousands of spellbooks in there... tens or hundreds of thousands, perhaps. I wouldn't know where to begin to find the proper spell. Finding the coordinates for the correct room, just searching randomly, would be... madness of some kind."

Ok, go back to the lazy constellation page. Scroll down to the bottom and it will give you the "Spellbook Room" coordinates (2 numbers, multiples of 3).

Go into the Archives by clicking the doorhandle. Click one of the doors at the top or right. Then look at your URL. It will look all crazy, like this:
http://www.neopets.com/altador/archives.phtml?
goarch=3527e93be34d0f48d2c26d72d2c85dca&
arcx=0&arcy=1&cmhv=da79e0ec81ceaa5afd67ce36728039aa

Do you see where it says "arcx=0&arcy=1"? Well, replace "0" and "1" or whatever numbers they are with the your two Spellbook Room numbers (mine were 6, 6), so it says "arcx=6&arcy=6".

Now just methodically start on one shelf and click all the books you can until you find the spellbook. (Be prepared to click a lot of books There is about one clickable book per shelf.) Of course, with my luck, it was on the very last shelf of the last bookcase I clicked.

Cast spell 29884, with no comma (not 29,884). It says "Nothing happens," but if you go to the Hall of Heroes, the flames in the Darkest Faerie's hands are lit up!!! Click on her statue.

Put Jerdana's Necklace on the statue (by clicking around the DF's neck).


After this, I'll leave you to read it for yourself.

Congratulations, you solved the Altador Plot!

Go to the Council Chamber and click on King Altador to collect your prizes! Don't forget to go back every day (at least for a while), to get the Finneus avatar and other prizes!

Speculations:
The flames in the statues of The Darkest Faerie's hands have been reported by a few people to have gotten larger. It has been thought that she may "break out of the statue" as she did in the PS2 game. Here are before/after images.

Mysterious "stars" have shown up around Mystery Island and a few other worlds. What could they mean?

When the Altador map is zoomed in on (by right-clicking and selecting "zoom in"), I found some interesting statues. There are 2 Aisha fountains, one of which is wearing a purple shirt. More interestingly, there is what looks to be a plain old cat on the fountain at the base of the map. Most interesting of all, there is a cat in a throne with a cane sitting atop one of the aqueduct walls?



Those last two definitely don't look like any Neopets species... and a random cat on a throne?

I noticed a strange tile to King Altador's right (our left) on the wall behind him, under the windows. People on the chat boards are trying to draw correlations between Altador and Mystery Island, and were saying that it was a map of Mystery Island. I got curious and blew it up in Photoshop.


It's certainly vaguely the shape of Mystery Island, Altador, Krawk Island, or any other Island, but you can't tell anything yet. It is also vaguely the shape of DUNG. Could there be any connection between DUNG and ALTADOR?!?!?! O_O

Could the names of the heroes correspond to the months of the Neopian Calendar? I've associated them here... but are their positions significant?

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